Playnance public RPC endpoints, tested

Every keyless Playnance (chain ID 1829) endpoint listed on Chainlist and chainid.network, tested the same way on 2026-10-04: does it answer on the right chain, how fast, how far behind the best head, how large an eth_getLogs range it accepts, whether it keeps archive state, and whether its WebSocket actually streams. 2 of 3 HTTP endpoints were working.

Working HTTP endpoints

EndpointLatencyBehind besteth_getLogsState
https://rpc.playblock.io23 ms0 blocks10,000+archive (1M+)
https://rpc.swiftnodes.io/rpc/playnance (SwiftNodes, keyless: 2 req/s)73 ms19 blocks10,000+archive (1M+)

Order: endpoints within 3 blocks of the best head first, then by median latency. Latency is measured from one server, so yours will differ by region; lag and limits do not.

WebSocket endpoints

  • does not stream ws.playblock.io: connection failed (connect)
  • does not stream rpc.swiftnodes.io/ws/playnance (SwiftNodes): gateway: WebSocket not available for chain: playnance

Listed but not working

  • lb.routeme.sh/rpc/evm/1829: chainId: rate limited

Test any endpoint yourself with the RPC tester. Our Playnance endpoint, limits and status: Playnance RPC, uptime history.